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Jungle Sequencer

The quickest and easiest solution for building node-based sequences in Unity.

Build Sequences With Ease

Drag and drop nodes from the node explorer into the graph view to form a sequence, and edit node properties using the inspector.

Creating and Editing Sequences

Create Custom Nodes with C#

Jungle makes it easy to create custom nodes with C#. Nodes are automatically generated from the scripts you write!

Create Nodes with C#

Sticky Notes

Drop sticky notes anywhere to jot down ideas, reminders, or context. Stay organized and keep your thoughts where they matter most: Right in the tree.

Editor Sticky Notes

Custom Node Inspector Support

Jungle taps into Unity’s inspector system to let you fully customize your nodes. Create sleek, purpose-built editors that make node editing faster and more intuitive.

Custom Node Inspectors

Unity Gizmos Support

Bring your nodes to life with visual feedback using Unity’s Gizmos system. Highlight paths, triggers, or any custom logic directly in the editor.

Editor Gizmos Support

Validator & Error Handler

Add custom validation logic on your nodes to catch issues early. Spot errors before they can break anything.

Validator & Error Handler

Join the Community

Share ideas, get feedback, and see what others build with Jungle Sequencer.

LinkedIn Group

Share your projects and connect with other users in a professional setting.

View LinkedIn Group

Discord Server

Get instant help, ask questions, and share your projects with the community.

Join Discord Server

GitHub Discussions

Request features, vote on ideas, report bugs, and share any other feedback you may have.

View GitHub Discussions