Welcome
Hey ๐, I'm Jack Randolph, also known as JackaPacka. I'm the creator of Jungle.
This is my first time ever blogging. I figured I would use this place to share change logs, announcements, and updates regarding Jungle. If you're reading this, I can't thank you enough! Honestly, I've never followed another developer's blog myself, so knowing you're here reading mine is incredibly meaningful to me.
I've been working on Jungle for the past three plus years. It has been a huge passion project for me. I'm so happy (and quite nervous) to finally get it out into the hands of developers. I cannot wait to see what you all create!
Jungle originally started as a tiny little tool for a game I was working on. I needed a tool that could help me create dialog trees, missions, boss battles, and cinematics/animations more easily.
I spent only about a week developing the first version of Jungle. It was very bare bones compared to what Jungle is today. Even being as bare bones as it was, the tool was still INCREDIBLY useful. I kept on developing it alongside my game, and it just got better and better.
Then, I started working on my recreation of the hit game Iron Long inside virtual reality. I used Jungle to handle all the animations and cinematics in the game. You can check out my remake here. This proved to me that Jungle could work in a shipped product.
Every aspect of Jungle has been meticulously designed to ensure it's the best tool possible. I truly hope you enjoy using Jungle as much as I loved creating it!
So long for now,
Jack Randolph